/**
 * Create by richliu1023
 * @date 2016-06-22
 * @email richliu1023@gmail.com
 * @github https://github.com/RichLiu1023
 * @description a simple explanation
 */
class PlayerEvent {
	public static DEPOSIT_CHANGE:number = rm.g_next();
	public static SCENE_CHANGE:number = rm.g_next();
	public static HOUSE_CHANGE:number = rm.g_next();
	public static NAME_CHANGE:number = rm.g_next();
	/**
	 * @type {number}
	 * allClear boolean
	 */
	public static CHANGE_TEMP_TOUZI:number = rm.g_next();
}